[good; hot (attractive); fine (okay); great (excellent)] [ball; sphere]
Translation
[Not Yet Translated]
Kad Kätá-zmagi (/nji/ /zmaˈgi/ [good; hot (attractive); fine (okay); great (excellent)] [ball; sphere]) is a subtropical Large City located in the Trävstengh Region of the Goblin Tribes.
The name Kad Kätá-zmagi is derived from the Goblin language, as Kad Kätá-zmagi was founded by Bresî, who was culturaly Gnoll.
Climate
Kad Kätá-zmagi has a yearly average temperature of 4°C (39°F), with its average temperature during the summer being a cool 12°C (53°F) and its average temperature during the winter being a freezing -3°C (27°F). Kad Kätá-zmagi receives an average of 235 cm/y (92 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Kad Kätá-zmagi covers an area of nearly 108 km2 (43 mi2), and an average elevation of 4096 m (13438 ft) above sea level.
Overview
Kad Kätá-zmagi was founded durring the early 15th century in summer of the year 1446, by Bresî. The establishment of the new community went well, though many minor issues had to be solved as time went on. This was enough to delay construction and push back the formal opening ceramony, leading to some embarisment for Bresî.
Kad Kätá-zmagi was built using the conventions of Gnoll durring the early 15th century. Naturaly, all settlmentss have their own look to them, and Kad Kätá-zmagi is no diffrent. The city's buildings feature stone brick construction with most buildings posessing towers, turrets, dormers, and wide wrap-around porches. An extreem emphasis on decorative features and emblishments can be seen even on the poorest of homes and makes even the most humble of structures seem a bit regal.
Kad Kätá-zmagi is buildings are arranged arrounded highly ordered system of spacious cobblestone streets which form octogonal paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The city posesses a mighty albit amaturly crafted stone wall. It was built using querried stone blocks and posesses all of the standard defencive features, including a few watch towers. While it would last against a siege, the wall's outdated and simplistic construction method percludes the possability of Kad Kätá-zmagi weathering a full scale bombardment durring a siege. Unfortuantly, these budget focused millitary grade defenses are in extreem disrepair, so much so that one cannot tell if they are decaying from a lack of mantance or damage incured.
A look around Kad Kätá-zmagi gives you a feeling of distrust and paranoia. Also greed. The locals seem to be very much into scholastic pursuits, based on the hushed, murmured conversations you hear at least. Everyone in Kad Kätá-zmagi acts like they have discovered something wondrous, and are worried they will endure some horrible fate so another can take what they’ve discovered for themselves.
Civic Infrastructure
Kad Kätá-zmagi possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.
Kad Kätá-zmagi has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Kad Kätá-zmagi has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Kad Kätá-zmagi. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Kad Kätá-zmagi's parks.
Kad Kätá-zmagi has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Kad Kätá-zmagi.
Kad Kätá-zmagi has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Kad Kätá-zmagi has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Kad Kätá-zmagi has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Kad Kätá-zmagi has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Kad Kätá-zmagi has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Kad Kätá-zmagi has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Kad Kätá-zmagi has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Kad Kätá-zmagi's public wards, blessings, and other arcane systems.
Kad Kätá-zmagi has an Scientific Academy which provides higher education in the natural sciences.
Kad Kätá-zmagi possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Kad Kätá-zmagi's grid is powered by hydrogalvanic generators.
Kad Kätá-zmagi's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.
Kad Kätá-zmagi has a first rate hospital which caters to anyone in need of long term medical care.
Kad Kätá-zmagi has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.
Kad Kätá-zmagi has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Kad Kätá-zmagi's natural decorations nor waterways.
Kad Kätá-zmagi has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Kad Kätá-zmagi has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Kad Kätá-zmagi has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Cultural Notes
Kad Kätá-zmagi's town hall was built using a different architectural style from the rest of the town. The style used is admittedly strange and non-linear style rooted in defiance of symmetrical shapes. It championed the creation of buildings with a unique visual appearance. the structural norms of classic buildings and deforms or moves away from elementary architectural principles. By including non-linear designs processed into its buildings and favoring fragmentation, this style expressed a form of controlled chaos. Its buildings appear out-of-the-ordinary, draw the eye in immediately and sometimes create a feeling of strangeness. These distorted shapes and structure are not reserved to the building’s outer facade, they destabilize interior elements too, favoring minimalism and play on people’s perceptions by injecting a futuristic touch.
In Kad Kätá-zmagi tiny harmless tornadoes plague the town.
Kad Kätá-zmagi's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves performance art to channel Abjuration energies of tier 2 via guttural bellowing.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 48
Farmers: 75
Farm Laborer: 134
Hunters: 88
Milk Maids: 67
Ranchers: 33
Ranch Hands: 66
Shepherds: 59
Farmland: 102831 m2
Cattle and Similar Creatures: 6395
Poultry: 76740
Swine: 5116
Sheep: 255
Goats: 51
Horses, Mounts, and Beasts of Burden: 2558
Craftsmen
Arms and Toolmakers: 52
Blacksmiths: 58
Bookbinders: 30
Buckle-makers: 34
Cabinetmakers: 55
Candlemakers: 94
Carpenters: 74
Clothmakers: 73
Coach and Harness Makers: 26
Coopers: 65
Copper, Brass, Tin, Zinc, and Lead Workers: 36
Copyists: 24
Cutlers: 20
Fabricworkers: 55
Farrier: 176
Furriers: 17
Glassworkers: 85
Gunsmiths: 57
Harness-Makers: 24
Hatters: 49
Hosiery Workers: 18
Jewelers: 27
Leatherwrights: 63
Locksmiths: 25
Matchstick makers: 38
Musical Instrument Makers: 37
Painters, Structures and Fixtures: 31
Paper Workers: 35
Plasterers: 34
Pursemakers: 43
Roofers: 27
Ropemakers: 26
Rugmakers: 23
Saddlers: 46
Scabbardmakers: 51
Scalemakers: 27
Scientific, Surgical, and Optical Instrument Makers: 16
Sculptors, Structures and Fixtures: 24
Shoemakers: 24
Soap and Tallow Workers: 81
Tailors: 155
Tanners: 31
Upholsterers: 38
Watchmakers: 35
Weavers: 75
Whitesmiths: 21
Merchants
Adventuring Goods Retellers: 17
Arcana Sellers: 17
Beer-Sellers: 36
Booksellers: 39
Butchers: 62
Chandlers: 67
Chicken Butchers: 72
Entrepreneurs: 27
Fine Clothiers: 69
Fishmongers: 59
Florists: 15
Potion Sellers: 42
Resellers: 98
Spice Merchants: 34
Wine-sellers: 55
Wheelwright: 40
Woodsellers: 24
Service workers
Bakers: 121
Barbers: 155
Coachmen: 39
Cooks: 102
Doctors: 56
Gamekeepers: 39
Grooms: 22
Hairdressers: 85
Healers: 64
Housekeepers: 73
Housemaids: 127
House Stewards: 75
Inns: 24
Laundry maids: 45
Maidservants: 82
Nursery Maids: 47
Pastrycooks: 91
Restaurateur: 121
Tavern Keepers: 102
Specialized Laborer
Ashworkers: 35
Bleachers: 24
Chemical Workers: 15
Coal Heavers: 52
In-Town Couriers: 52
Long Haul Couriers: 56
Dockyard Workers: 53
Gas Workers: 12
Hay Merchants: 21
Leech Collectors: 70
Millers: 58
Miners: 59
Oilmen and Polishers: 39
Postmen: 60
Pure Finder: 33
Skinners: 79
Sugar Refiners: 14
Tosher: 41
Warehousemen: 94
Watercarriers: 55
Watermen, Bargemen, etc.: 77
Skilled Laborers
Accountants: 33
Alchemist: 39
Clerk: 54
Dentists: 25
Educators: 76
Engineers: 36
Gardeners: 26
Mages: 19
Plumbers: 27
Pharmacist: 30
Professors: 11
Scientists: 18
Wizards: 11
Civil Servants
Adventurers: 23
Bankers: 36
Civil Clerks: 56
Civic Iudex: 30
Consultants: 16
Exorcist: 59
Fixers: 31
Kami Clerk: 50
Landlords: 46
Lawyers: 30
Legend Keepers: 44
Militia Officers: 213
Monks, Monastic: 75
Monks, Civic: 82
Historian, Oral: 58
Historian, Textual: 29
Policemen, Sheriffs, etc.: 55
Priests: 94
Rangers: 36
Rat Catchers: 36
Scholars: 37
Spiritualist: 48
Slayers: 14
Storytellers: 104
Military Officers: 85
Cottage Industries
Brewers: 79
Comfort Services: 111
Enchanters: 27
Herbalists: 29
Jaminators: 94
Needleworkers: 98
Potters: 44
Preserve Makers: 73
Quilters: 35
Seamsters: 142
Spinners: 73
Tinker: 28
Weaver: 63
Artists
Actors: 27
Architects: 10
Bards: 39
Costumers: 15
Dancers: 28
Drafters: 16
Engravers: 20
Fine Furniture Carpenters: 12
Glaziers: 27
Inlayers: 24
Musicians: 67
Painters, Art: 13
Playwrights: 27
Sculptors, Art: 22
Wood Carvers: 85
Writers: 88
Produce Industries
Butter Churners: 79
Canners: 75
Cheesmakers: 102
Ice Merchants: 11
Millers: 51
Picklers: 41
Smokers: 33
Stockmakers: 27
Tobacconists: 40
Tallowmakers: 62
9648 of Kad Kätá-zmagi's population work within a Foundational Occupation.
522 work in Agriculture
2155 work as Craftsmen
773 work as Merchants
1470 work as Service Workers
999 work as General Laborers
405 work as Skilled Laborers
1387 work as Civil Servants
896 work in Cottage Industries
520 work as Artists
521 work in Produce Industries
14653 of Kad Kätá-zmagi's population do not work in a formal occupation, but do contribute to the local economy. 1279 (5%) are noncontributers.
Points of Interest
Kad Kätá-zmagi is known for its odd use of round-a-bouts, small ring roads used in place of intersections.
POI
History
Kad Kätá-zmagi used to be more prosperous, but something happened relatively long ago that left it a shrunken shadow of its former self. If the settlement is prosperous, the locals often lament how much more they could have had. If the settlement is not prosperous, the locals blame their ill fortunes on that event. Reminders of this better time can be found in many places within Kad Kätá-zmagi.
The the a bedroll of Transmutation, an a bedroll imbued with notable amounts of Transmutation energies was created in Kad Kätá-zmagi by in time immemorial, reportedly some time during the late 2nd century.